AI Insights · Timothy · July 2021
Top 5 PVP Games Performance in Ghana, Q2 2021
Explore the performance trends of the top 5 PVP games in Ghana for Q2 2021, including downloads, revenue, and active users on a unified platform.
In the second quarter of 2021, the top 5 PVP games in Ghana showcased varied performance trends in terms of downloads, revenue, and active users on a unified platform. Here's a closer look at each app's performance:
Coin Master from Moon Active saw a significant increase in weekly revenue, starting from around $2.1K in early April and peaking at $3.5K by the end of June. Weekly downloads also rose notably, from 433 in late March to nearly 3K by the end of the quarter. Active users followed a similar upward trajectory, climbing from 7.3K to over 11K.
Call of Duty®: Mobile by Activision Publishing, Inc. experienced fluctuations in weekly revenue, starting at approximately $987 and dropping to $494 mid-June, before rebounding to $955 by the end of the quarter. Weekly downloads remained relatively stable, with a slight increase from 1.2K to 1.4K. Active users showed a consistent trend, maintaining an average of around 18K throughout the quarter.
PUBG MOBILE from Tencent Mobile International Limited displayed a steady performance in weekly revenue, averaging around $750, with minor fluctuations. Weekly downloads saw a peak in early May at 1.3K, before stabilizing around 1.1K towards the end of June. Active users consistently hovered around the 37K mark, with minor increases, peaking at 40K by the end of the quarter.
Guns of Glory: Lost Island from FunPlus International AG had modest weekly revenue, fluctuating between $77 and $888, with a peak in late May. Weekly downloads remained low, averaging around 90, with a slight drop towards the end of June. Active users showed a declining trend, starting at 770 and dropping to 576 by the end of the quarter.
Roblox by Roblox Corporation saw a stable weekly revenue, averaging around $400, with a peak of $541 in late June. Weekly downloads remained steady, fluctuating between 758 and 1.2K. Active users consistently increased, starting at 12.5K and reaching 14.3K by the end of June.
The data for this analysis comes from Sensor Tower, where more detailed insights can be found.